Today’s title may be weird to see, after all, it’s …
Continue reading “Butterfly Effect in Programming, and more”
Today’s title may be weird to see, after all, it’s …
Continue reading “Butterfly Effect in Programming, and more”
(Yes I’m referencing another certain game there, I know that …
Continue reading “Three hours, Three videos, Three discussions”
About Pacman So, something interesting happened while I’m looking into …
Continue reading “Engines: About Pacman & Leftovers from last entry”
Hi there, So I’m back. A lot of things happened …
Ok, so we’re back! After an entire summer of dead …
Well, this should be the 10th article I’ve been written …
Now we are back to frameworks, we must ask ourselves: …
Last week I covered Blurring, and specifically, Gaussian Blur. I …
In the image processing entry about the shaders, I noticed …
Do we really need to write anything for Reading Week …
Continue reading “Reading Week Special – FPS Games, A History, Part 1?”